
BoomBoom
A downloadable game for Windows and macOS
Having a party? How about letting EVERYONE PLAY! Use up to 4 USB controllers OR break out your smartphone, connect it to the same network as your computer then open its browser to happyfuntimes.net and you're in!
This is mostly a proof of concept / demo for happyfuntimes, a system for creating 2 to 100+ player games. A free open source library for HTML or Unity. There are way more interesting ideas for super local multiplayer games.
Please make some cool games!
| Status | Released |
| Platforms | Windows, macOS |
| Author | greggman |
| Genre | Action |
| Tags | 2D, happyfuntimes, Local multiplayer, Multiplayer, Pixel Art, Retro |
| Code license | MIT License |
| Average session | A few minutes |
| Inputs | Gamepad (any), Smartphone |
| Multiplayer | Local multiplayer |
| Player count | 2 - 16 |
| Links | Support, Source code |
Install instructions
After running the game plug in 2 or more USB controllers and press a button AND/OR Connect your smartphones TO THE SAME NETWORK AS YOUR COMPUTER and then go to happyfuntimes.net
NOTE: SMARTPHONE CONTROLLERS WILL NOT WORK ON CORPORATE NETWORKS or CAFE WIFI.



Comments
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I can only get 4 wired xbox360 controllers to work. How to make more than 4 usb 360 controllers to work in game?
Sorry, I'm using Electron which is based on Chrome and Chrome only currently supports 4 USB controllers :( Hopefully they'll fix it soon and I can post a new version. Until then if you don't want to use smartphones as controllers you can go to https://greggman.github.io/hft-boomboom/ in Firefox and it should support more than 4 USB controllers.